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A simple graphical engine designed to ease developement of simple 3D games. Its basic implementation is based on ManagedDirectX but we have plans to extend its domain to main directX API and OpenGL. Currently written in C# but we may change to C++.
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
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C# / DX9.0 Demo App/ Source Code
1/20/03
Modeling 3-dimensial functions, shapes such as spheres, cubes, and a fully animated wave-modeling simulation. Explores topics such as positioning lighting, cameras, shapes, windows interface, Font "Meshes"..
The RoE engine is a ManagedDirectX engine developed in C#. The engine is terrain based and will be used in conjuction with a world editor to create a Role Playing Game.
RetinaX is a small and easy open source 3D engine consisting of scene graph, sound API and UI framework (Madgets) implementations for DirectX 9. It is implemented using C# express and DirectXmanaged API. Official IRC Channel: irc.quakenet.org / #retinax
A 2D game engine made by manageddirectx, uses c#. wav, mid support, many primitives, 2D sprites, Keyboard-Mouse input. Font loader, sprite rotation, color blend and many more! One thing more : that engine is very very easy and simple!!!
With MyFotoAlbum you can manage and describe your photos and movies. All information will stored in an Access Database. Rotate, Fullscreen, Thumbnails and HTML is also possible. Developed with #Develop, NET 1.1 and ManagedDirectX 9.0c.
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Imperator Sidereus, a 3D RPG/Strategy game based on a single player version of an MMO. Written in C# with ManagedDirectX. Influenced by Eve-Online, Starfleet Academy, and Freelancer.
MCDX is a free game development library that uses ManagedDirectX. MCDX is written in C# and can be used with any .Net language for writing games on the Windows platform.
Please visit the Project Home Page for news, forums and tutorials.
XTrader is a space trading simulation and role playing game in the style of Elite, Tradewars and various table top Role Play Game Systems (Universe and Star Trader) written in C# and using Microsoft's ManagedDirectX APIs.
Project Link is a massively multiplayer online recreation of the popular Super Nintendo game "The Legend of Zelda: Link to the Past." The project is written using the .NET framework and ManagedDirectX. It is being developed for Windows (sorry guys).
Dodger is a 3d directx 9.0 car game. It uses the Microsoft ManagedDirectx API, thus, requiring the end user to install the .net framework. It will feature detailled car models, car sounds and eventually network play using Directplay.
Killer Instinct is a 2D shoot-em-up tank game with Internet/LAN multiplayer support.
Written in C# and uses .NET Framework v1.1 with ManagedDirectX 9.0 with 2003 Summer Update.
Tangle is an integrated development kit for creating 2D tile-based persistent worlds (also known as MMORPG's and MMOG's). It is being developed using C#, .Net, ManagedDirectX and SQLite.
A 3D RPG game engine written in C# using ManagedDirectX 9. Will incorporate a ruby/java scripting engine, game development tools, and compressed game-data format.
sukiNES is a NES emulator for the .NET Framework and written in 100% managed code with C# and ManagedDirectX. With his module based system, you can write your own NES CPU or PPU. In resume, sukiNES takes you back in the '80 with lastest technologies.
FIEUI is a combination of a utility library and tools, for ManagedDirectX 9. It is built on top of Direct3D and written in C#. It provides a high level solution for creation and integration of 2D user interface overlays. UI data files are XML based.
All about a guy trying to find glory via his strange visions. The more visions you have, the closer you come to finding out what glory really is...
Uses .NET Framework 1.1 and ManagedDirectX 9.0c (Summer SDK 2004)
(previously Killer Instinct)
MD3DAF is an Object-Oriented 3D Graphics Application Frameworks,aiming to simplify the software development of 3D graphics application such as CAD and GIS ,basing on Microsoft .Net frameworks and Managed Direct3d and written in C#.